Socialpoint

Socialpoint 2021 – 2024

UX/UI Designer and UI Developer

I’ve worked at Socialpoint for three years, designing and building engaging features for Top Troops! I work with the art and development teams to ensure a smooth and fun player experience. My role was unique because I designed and built screens with the Unity engine, which helped streamline the development process.

Key Responsibilities

Designed and implemented new features and game modes, collaborating closely with Art and Development teams.
Conducted user research and UI/UX testing to ensure usability and player satisfaction.
Created and maintained a comprehensive design system for consistency across the game’s UI.
Optimized existing game assets inside Unity, resulting in a 50% time improvement in loading times.
Built screens on the Unity engine, streamlining development workflows.

Achievements

Streamlined the design process through collaboration across departments.
Enhanced player experience through user-centered design principles.
Established a robust design system, promoting UI consistency and efficiency.
Significantly improved game performance through asset optimization.

Featured Designs

Gamemode selection screen
“Ancient” boss battle home screen
Battle Pass main screen
Battle Pass offer popup
Notification screen
Clan main screen
Event pass main screen
Event pass offer popup
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